
#SeizeTheControls: Parent Influencers for Responsible Gaming
Cloutboost ran a six-country parent influencer campaign for Video Games Europe promoting the PEGI rating system and responsible gameplay, reporting 360K total impressions.
Case in 60 seconds
Video Games Europe introduced PEGI in 2003 and it is now used across 38 European countries, but parents still needed to know the rating system and parental controls existed and how to apply them at home.
The campaign appears to turn on parents trusting other parents over institutions, because a trade association explaining age ratings reads as industry self-defence while a parent showing the same tools inside family life reads as experience.
Put the five tips for responsible gameplay in the hands of parents who are themselves raising young gamers, so guidance about family gaming arrives from inside family gaming rather than from the industry body behind it.
Cloutboost worked with micro and mid-tier parenting influencers across the UK, France, Belgium, Poland, Italy and Spain, all with children aged 8 to 14 who game, creating Instagram Reels and Posts that featured their children and pointed parents to seizethecontrols.eu.
Cloutboost reports 500K audience across 6 countries, with 360K total impressions, 6.8K likes and an average engagement score of 10.4%, though how the engagement rate was calculated is not stated.
Strategy Breakdown
The primary strategy-learning section — interpretation, not a press-release summary.
Creative & Execution System
Assets & channels
- Posts
- Reels
Partners
- Cloutboost (lead_agency)
Creator role
- micro and mid-tier parenting influencers
- parent influencers in six European countries
Results & Evidence
| Metric | Value | Result type |
|---|---|---|
| # of Likes | # of Likes 6.8K | performance |
| Audience | 500K Audience | performance |
| Avg Engagement Score | Avg Engagement Score 10.4% | performance |
| Countries | 6 Countries | performance |
| Total # of Impressions | Total # of Impressions 360K | impressions |
Why Cloutboost's strategy worked
- 1
Casting on parental circumstance rather than reach gives a public information message its evidence, because an influencer with an 8 to 14 year old gamer can show the parental controls working instead of describing them.
- 2
A regulatory tool such as PEGI travels further when it is demonstrated inside an ordinary household routine than when it is explained as a system, which is what the five tips structure allowed each influencer to localise.
- 3
Micro and mid-tier selection suits a six-market awareness brief because national parenting communities are small and language-bound, so several dedicated audiences cover the territory a single large account cannot.



