Testing non-gaming verticals for Scatter Slots

Influencer Marketing

Zorka.Agency tested non-gaming YouTube creators to reach women aged 25 and over for Scatter Slots, reporting 500K+ views, a 35% average conversion rate and a $56 average CPM.

500K+Views
35%Average conversion rate
$56Average CPM

About the campaign

Scatter Slots' campaign aimed to reach women aged 25 and over by testing non-gaming creator categories. Zorka.Agency describes the product as a mobile social casino game and the geographic scope as multiple regions. The published summary identifies the audience and the categories tested, but it does not provide audience research or explain why those particular categories were selected.

The campaign used YouTube integrations with crime and investigation, food, gossip, and music or reactions creators appearing on camera. Gameplay showcases were part of the approach. The source reports that these showcases outperformed voiceover-only content, although it does not identify the comparison metric, quantify the difference or describe a controlled test. Participating creators, individual countries and campaign dates are not stated.

Zorka.Agency reports 500K+ views, a 35% average conversion rate and a $56 average CPM. These aggregate figures are not divided by creator category, content treatment or market, so they do not establish which tested category delivered the strongest result. The source also does not define the conversion event, denominator or averaging method behind the reported rate. The evidence consists of an agency-authored campaign summary, aggregate metrics and a qualitative creative comparison, without independent verification, campaign spend or install totals.

Case in 60 seconds

Scatter Slots sought to reach the specified audience through non-gaming creator categories.

Not stated

Test creators outside gaming to reach women aged 25 and over for Scatter Slots.

YouTube integrations featured creators from crime and investigation, food, gossip, and music or reactions categories across multiple regions.

The source reports 500K+ views, a 35% average conversion rate and a $56 average CPM, and states that gameplay showcases outperformed voiceover-only content.

Strategy Breakdown

The primary strategy-learning section — interpretation, not a press-release summary.

Women aged 25 and over.
Not stated
The stated task was to reach women aged 25 and over by testing creator categories outside gaming.
Scatter Slots is the mobile social casino game promoted through the campaign.
Not stated

Creative & Execution System

Assets & channels

  • YouTube integrations
  • On-camera creator content
  • Gameplay showcases

Partners

  • Zorka.Agency
  • Scatter Slots

Participation mechanic

  • Not stated

Creator role

  • Creators from the selected non-gaming categories appeared on camera to promote the game.

Results & Evidence

MetricValueResult type
Views500K+views
Average conversion rate35%conversion
Average CPM$56efficiency

Why Zorka.Agency's strategy worked

  1. 1

    The campaign tested creator categories outside gaming against a stated audience objective.

  2. 2

    The source reports that gameplay showcases outperformed voiceover-only content, but does not quantify the difference or identify the comparison metric.

  3. 3

    Aggregate results are not broken down by creator category, so the relative performance of the tested categories is not established.