
#MoosejawMadness
Influencer MarketingThe Shelf recruited 37 outdoor adventure influencers for Moosejaw's #MoosejawMadness campaign, producing 150 pieces of content and a reported 2.89% Instagram engagement rate.
Case in 60 seconds
Moosejaw sells the same outdoor labels as many other retailers, including Osprey and Columbia alongside its own brand, so the campaign was largely about boosting visibility rather than moving a single product line.
The campaign appears to turn on humour being the casting criterion, because a retailer whose slogan commits it to "Love the Madness" reads as credible only through creators willing to be funny about their own time outdoors.
#MoosejawMadness asked each influencer to tell a personal madness story, so the organizing thesis was creator freedom matched to a brand The Shelf describes as having fewer boundaries, rather than a fixed content brief.
The Shelf recruited influencers from across the United States, weighted towards the West Coast and towards women, selecting for hiking, climbing and biking interests. Content ran as Instagram in-feed posts, carousels and videos, Facebook posts, YouTube videos, Twitter tweets, blog posts and Pinterest pins, with creators building shoots around gear in use.
The Shelf reports 150 pieces of content, a 2.89% engagement rate on Instagram, an Instagram following pushed past the 100,000 mark, 28,287 additional Pinterest engagements from value-adds and 15,148 views on one Instagram video.
Strategy Breakdown
Creative & Execution System
Assets & channels
- YouTube
- blog posts
- carousels
- in-feed posts
- photographs
- pins
- tweets
- videos
Partners
- The Shelf
Participation mechanic
- One creator ran a giveaway alongside her Moosejaw posts, which the page frames as a way to gather engagements and followers for the brand; otherwise the audience watched rather than took part.
Creator role
- Arielle Shipe — creator
- Caitlin McNulty — creator
- Jimmy & Sabrina Horel — creator
- Katie Jo Myers — creator
- Kevin Kinghorn — creator
- 37 outdoor adventure influencers
- more than two dozen influencers
Results & Evidence
| Metric | Value |
|---|---|
| Instagram Engagement Rate | This hilarious scroll-stopping content from our creators garnered a strong 2.89% engagement rate on Instagram. |
| Instagram Followers | With more than two dozen influencers signed on to this campaign, we shot for the moon and produced 150 pieces of content that WOW'ed audiences and pushed Moosejaw's Instagram follower count past the 100,000 mark. |
| Instagram Video Views | Though shared as a value-add, our one IG video alone garnered 15,148 views ! |
| Pinterest Engagements | Influencers posted an especially high amount of value-adds on Pinterest, giving the brand an additional 28,287 engagements . |
| Additional Instagram Content Pieces | Value-adds were posted across Facebook, Twitter, YouTube, and Pinterest totalling over 301 pieces of content on unpromised platforms - plus, influencers posted 49 additional pieces of content on Instagram. |
| Creator Engagement Rate | Her posts did extremely well, grabbing an engagement rate over 17% and showing us that a good sense of humor is priceless. |
| Influencers in Campaign | The #MoosejawMadness campaign was designed to capture the beauty, the thrill, and even the hilarious quirks of a group of 37 outdoor adventure influencers 🌲 from all over the country. |
Why The Shelf Influencer Marketing Agency's strategy worked
- 1
Creators posted over 301 value-add pieces on unpromised platforms and 49 additional pieces on Instagram, which suggests that briefing for freedom rather than fixed deliverables can produce volume well beyond what was contracted.
- 2
The creator who captioned her own shoot a Pinterest fail recorded an engagement rate over 17%, which suggests self-deprecating content travels further in outdoor retail than a polished shoot of the same gear.
- 3
Pinterest was an unpromised platform yet returned 28,287 engagements, which suggests outdoor imagery accrues engagement on surfaces that an Instagram-centred brief would otherwise leave unused.
- 4
Casting people who already climb, hike and bike appears to be what let the content be made in real conditions, because a snowmelt swim or a rock climbing trip cannot be staged by a creator without the skill.



