
Lu from Magalu
Influencer MarketingOgilvy Brasil turned Magazine Luiza's 2003 virtual mascot into the world's biggest virtual influencer, linking entertainment content directly to shoppable products across social, TV and music.
About the campaign
Magazine Luiza's virtual character Lu had existed since 2003 as the in-store voice of its commerce site, but the retailer needed her to move beyond mascot status in a market where 71 percent of Brazilians follow an influencer and 70.7 percent have bought a product a creator influenced.
Ogilvy Brasil's insight was that a brand-owned virtual creator, always available and never off-message, could operate as Magalu's largest, most effective and cheapest media channel, so from 2021 the agency accelerated Lu's career from virtual assistant into tech expert, activist and model. She starred in music videos with Anitta and DJ Alok whose featured clothing sold out on the Magalu app, performed live on Globo TV, provided live soccer commentary, appeared in fashion magazines, built a TikTok profile that surpassed one billion views, and fronted paid partnerships for brands including Apple, McDonald's, Netflix and Hugo Boss, with product appearances linked directly to shoppable pages.
Award entries report figures including 1.89 billion impressions, 3.5 billion views, 78 million interactions and 99 percent brand association, though numbers vary across submissions and are self-reported. By 2022 Lu counted 31.2 million followers, and the work earned a Cannes Lions Gold and a Clio Grand Award.
Case in 60 seconds
Magazine Luiza needed Lu, a virtual character created in 2003 as an in-store commerce voice, to move beyond mascot status and earn the cultural relevance, reach and interaction levels required to drive brand health and sales at scale in a market where 71% of Brazilians follow an influencer and 70.7% have bought a product influenced by a creator.
Influencers function as media channels in their own right, and a brand-owned virtual creator — always available, never off-message — could operate as Magalu's largest, most effective and cheapest media channel while sidestepping the risks attached to human talent.
Ogilvy Brasil would accelerate Lu's career from virtual assistant into tech expert, activist and model, placing her wherever Magalu needed to connect with consumers — to sell, to build the brand, or both.
From 2021, Magalu and Ogilvy created custom projects with major social platforms, global brands including Apple and McDonald's, and artists including Anitta and DJ Alok. Lu starred in music videos whose featured clothing and accessories sold out on the Magalu app, performed live on Brazilian TV including Globo, built a TikTok profile that surpassed one billion views, appeared in fashion magazines, and promoted social causes.
The Cannes Creative Strategy entry reports 1.89bn impressions, 78m interactions, 3.5bn views, a reach of 1.6bn and 99% brand association. The work won a Cannes Lions Gold, a Clio Grand Award and recognition at The One Show and Effie Brasil. Reported figures vary across entries and should be read as directional.
Strategy Breakdown
The primary strategy-learning section — interpretation, not a press-release summary.
Creative & Execution System
Assets & channels
- Instagram posts and Stories (fashion, product, cause content)
- TikTok challenges and short-form video — surpassed 1 billion views
- YouTube product reviews and unboxing videos
- Music video appearances with Anitta and DJ Alok — outfits sold out on Magalu app
- Live TV performance on Globo (Brazilian Strictly Come Dancing equivalent)
- Live soccer streaming commentary
- Fashion magazine appearances
- Social cause campaigns
Partners
- Ogilvy Brasil / Ogilvy Sao Paulo (lead creative agency) — source
- Anitta (music artist collaboration) — source
- DJ Alok (music artist collaboration) — source
- Apple (brand collaboration) — source
- McDonald's (brand collaboration) — source
- Netflix (sponsored Instagram content) — source
- Hugo Boss (sponsored Instagram content) — source
- Globo TV (live performance platform)
Participation mechanic
- TikTok challenge formats inviting audience participation
- Shoppable product links tied to music video and editorial appearances
- Live event interaction (TV performance, soccer commentary)
- Sponsored brand-partnership content published through Lu's own social accounts
Creator role
- Lu is a brand-owned virtual creator functioning as a standalone influencer and owned media channel, not a paid external collaborator
- She fronts both organic brand content and paid third-party brand partnerships (e.g. Netflix, Hugo Boss, Apple, McDonald's)
- Her long-form narrative (tech expert, activist, model) provides the personality architecture that supports each activation
Results & Evidence
| Metric | Value | Result type | Confidence |
|---|---|---|---|
| Impressions (WARC Cases entry) | 1.3bn | Reach / impressions | Agency reported |
| Interactions (WARC Cases entry) | 60m | Engagement | Agency reported |
| Total reach (WARC Cases entry) | 1bn | Reach / impressions | Agency reported |
| Impressions (Cannes Creative Strategy entry) | 1.89bn | Reach / impressions | Agency reported |
| Interactions (Cannes Creative Strategy entry) | 78m | Engagement | Agency reported |
| Total views (Cannes Creative Strategy entry) | 3.5bn | Reach / impressions | Agency reported |
| Reach (Cannes Creative Strategy entry) | 1.6bn | Reach / impressions | Agency reported |
| Brand association | 99% | Brand health | Agency reported |
| TikTok views | Surpassed 1 billion | Reach / impressions | Agency reported |
| Total social followers (as of 2022) | 31.2 million | Audience size | Agency reported |
Awards & Recognition
| Award show | Year | Category | Result | Source |
|---|---|---|---|---|
| Cannes Lions | 2023 | Not specified in sources | Gold Lion | — |
| Cannes Lions | 2023 | Creative Strategy | Silver Lion | — |
| Clio Awards | 2023 | Use of Talent and Influencers | Grand Clio | — |
| Clio Awards | 2023 | Use of Talent and Influencers (Silver) | Silver | — |
| Clio Awards | 2023 | Use of Talent and Influencers (Bronze) | Bronze | — |
| The One Show | 2023 | Not specified in sources | Winner (category and level not specified) | — |
| Effie Brasil | 2020 | Not specified in sources | Shortlisted / winner (level not specified in sources) | — |
Why Ogilvy's strategy worked
- 1
**Narrative depth compounds over time.** Lu's two-decade history gave her an authenticity that newer virtual influencers cannot replicate immediately. Long-running brand characters carry existing audience relationships that reduce the cold-start problem facing any new creator.
- 2
**Owned creator as owned media.** Positioning Lu as a media channel rather than a mascot reframed the investment logic: the cost of creating and distributing Lu's content was weighed against the cost of buying equivalent external influencer reach, making the case for sustained investment easier to sustain internally.
- 3
**Commerce attachment turns reach into revenue.** Linking music video appearances to shoppable app listings — with clothing and accessories selling out on the Magalu app — demonstrated that entertainment-format content could close a purchase loop when the path to product was made immediate.
- 4
**Platform-native formats matter.** Deploying Lu in challenge formats on TikTok, unboxing videos on YouTube and editorial content on Instagram, rather than repurposing a single asset, allowed each channel's participation mechanics to work for the campaign rather than against it. TikTok alone surpassed one billion views.
- 5
**Cultural participation, not product promotion, builds scale.** Appearances in music videos, live TV, fashion media and social causes gave audiences reasons to follow Lu that were not purely transactional, which in turn created the scale needed for the commercial integrations to register.
- 6
**Brand-safe talent removes reputational risk.** A virtual creator cannot generate a scandal, cancel an appearance or renegotiate a contract. Sustained investment, not technological novelty alone, underpins virtual influence, but the structural control a brand retains over owned virtual talent is a material advantage.



