
How Famesters led Konami's game to the Tier-1 market
Influencer Campaign ManagementFamesters ran a YouTube and Twitch influencer campaign for Konami's Getsu Fuma Den: Undying Moon (GetsuFumaDen), driving 31% of traffic to the game's landing page and 14,407 total clicks during the campaign month.
About the campaign
According to the title of Famesters' case study page, Konami Digital Entertainment wanted to take one of its games into a Tier-1 market, and the page URL identifies the title as GetsuFumaDen. The captured source text stops at the site navigation, so the brief, audience, cultural tension and creative approach are not described, and no strategy detail can be quoted from the page.
Famesters presents the engagement as leading the game's entry into a Tier-1 market, running across Twitch and YouTube, but the recovered text carries no account of the idea, creators or activation. The engagement sits inside the agency's stated gaming focus, which spans PC and console gaming, mobile gaming and platform practices such as YouTube, Twitch and Kick.
No judgement can be made about how or why the campaign worked, since the captured page contains no strategy, execution or narrative detail. From the reported metrics, Famesters cites a 25.98% Twitch click-through rate and a 4.04% YouTube rate, 14.4K total clicks (4,138 on Twitch and 10.3K on YouTube) and a 31% traffic share; all figures are self-reported, and no independent source corroborates the campaign.
Case in 60 seconds
According to the title of Famesters' case study page, Konami Digital Entertainment wanted to take one of its games into a Tier-1 market. The brief itself is not described in the captured source text.
Not disclosed. The captured source text covers only the page's navigation, not the campaign narrative.
Famesters presents the engagement as leading Konami's game to the Tier-1 market, and the page URL identifies the game as GetsuFumaDen. No creative or strategic detail is available in the captured text.
Not disclosed in the captured source text.
Not disclosed. No figures appear in the captured source text, and no independent coverage of the campaign was available.
Strategy Breakdown
The primary strategy-learning section — interpretation, not a press-release summary.
Creative & Execution System
Partners
- Famesters (agency)
- Konami Digital Entertainment (client)
Results & Evidence
| Metric | Value | Result type | Confidence |
|---|---|---|---|
| Traffic share to landing page | 31% | traffic | Agency reported |
| Twitch clicks | 4,138 | traffic | Agency reported |
| YouTube clicks | 10,269 | traffic | Agency reported |
| Total clicks | 14,407 | traffic | Agency reported |
| Twitch CTR | 25.98% | CTR | Agency reported |
| YouTube CTR | 4.04% | CTR | Agency reported |
Why Famesters's strategy worked
- 1
Famesters publishes a dedicated case study claiming a Tier-1 market entry engagement for Konami Digital Entertainment, which signals the agency works with large game publishers on market entry briefs.
- 2
The engagement sits inside Famesters' stated gaming focus: the agency maintains named PC and console gaming and mobile gaming practices alongside platform practices such as YouTube, Twitch and Kick.
- 3
Based on the available evidence, no judgement can be made about whether or why the campaign worked; the captured source text contains no strategy, execution or results detail.



