
Case in 60 seconds
The goal for the strategy game Tiny Armies was to drive installs of active and highly engaged core gamers interested in PvP tournaments, which meant reaching players who would compete rather than players who would only watch.
The campaign turns on community loyalty rather than reach alone, because each influencer's fans were asked to fight for that influencer's team, so the PvP mode became the way a community backed its creator.
GameInfluencer framed the campaign as a tournament between four German mobile gaming influencers, each represented by a team inside the game and on the official website, so playing became a way of supporting a creator.
Each influencer introduced Tiny Armies in a gameplay video on YouTube and a Twitch live stream, inviting their community to join one of four teams and collect points by battling in the PvP mode. Quick shout-outs during the tournament kept fans battling, a live stream closed the last day, and the developer added a new tournament feature to the game for the event.
GameInfluencer reports 170K+ views and a conversion rate of 5.2%+ across the four influencers, while players from the winning team were awarded prizes that included a paid trip to Gamescom 2017.
Strategy Breakdown
Creative & Execution System
Assets & channels
- YouTube
- Twitch
Partners
- Game Influencer
Participation mechanic
- Players chose one of the four influencer teams and collected points by battling in the game's PvP mode, and players from the winning team were awarded prizes including a paid trip to Gamescom 2017.
Results & Evidence
| Metric | Value |
|---|---|
| Views | 170K+ views |
| Conversion Rate | 5.2%+ |
| Influencers | 4 influencers |
Why Game Influencer's strategy worked
- 1
Giving each creator a team inside the game turns a fan's loyalty into play, because supporting the creator requires battling in the PvP mode rather than watching a video.
- 2
A developer willing to add a tournament feature for the event lets the creator mechanic live inside the product, so the competition is played in the game rather than staged around it.
- 3
A sequence of announcement, tournament, finale and prizes gives creators a reason to post more than once, so shout-outs across the tournament keep fans returning rather than resting on a single video.


