
Case in 60 seconds
The EAFC ClubHouse had introduced the world to EA SPORTS FC in 2023, but by 2024 it needed to evolve, because a growing fanbase had to be gathered behind one moment rather than a repeat.
The campaign appears to turn on the 'For the Club' mantra because what binds people to football is the emotion of fandom rather than product news, so the launch was built on club loyalty.
Amplify broke the game-launch format with the EAFC ClubHouse, an in-person and broadcast experience built to unite gaming and football communities behind an invitation for fans to show what they would do 'For the Club'.
Live experiences ran in New York, Sydney, London, Paris, Riyadh, Milan, Madrid and Düsseldorf under one visual identity, each celebrating its local football culture around an IRL Rush stadium where attendees played FC 25. Madrid carried the Twitch broadcast hosted by ThisIsFG and Toniemcee with Jude Bellingham, Endrick, Fabrizio Romano, Viscabarca and Brandon Smith, closing on a J Balvin Spotify livestream.
Amplify reports 8 cities, 1000+ guests, 10+ hour clubhouse livestreams, 49 current & historical players and 17 creator versus athlete VIP match-ups. The Madrid broadcast drew 710k views, which the agency describes as the biggest non esports broadcast on FC Twitch.
Strategy Breakdown
Creative & Execution System
Assets & channels
- Twitch
- Other
Partners
- Amplify
Participation mechanic
- Fans were given an open invitation to show what they would do 'For the Club', attendees tried the new release at stations inside each IRL Rush stadium, and guests carried the events outward through their own social posts.
Creator role
- ThisIsFG — creator
- Toniemcee — creator
- Viscabarca — creator
- Fabrizio Romano — creator
Results & Evidence
| Metric | Value |
|---|---|
| Twitch Views | EA FC Clubhouse was the biggest ever non esports broadcast on FC Twitch w/ 710k views and the 1st ever Spotify livestream feat. FC25 Soundtrack artists J. Balvin |
| Cities | 8 cities |
| Guests | 1000+ guests |
| Current & Historical Players | 49 current & historical players |
| Live Broadcast on Twitch | 1 live broadcast on Twitch with 710k watching live |
| Hour Clubhouse Livestreams | 10+ hour clubhouse livestreams |
| Creator vs. Athlete VIP Match-Ups | 17 creator vs. athelete VIP match-ups |
Why Amplify's strategy worked
- 1
A global launch can be run as many small rooms rather than one large one, because simultaneous events in 8 cities let each market keep its own football culture while a single broadcast carried the scale.
- 2
Guest attendance reads as a distribution channel rather than a courtesy, since Amplify credits the social posts of people in the room with scaling key messages during a commercial moment for the brand.
- 3
A playable demo inside the venue gives a launch audience something to do rather than watch, and the IRL Rush stadium turned the reveal of a gameplay mode into a first-hand trial for attendees.
- 4
Booking a music act into a sports broadcast appears to widen a game launch past endemic gaming viewers, because the J Balvin Spotify livestream gave the finale a reason to travel beyond the FC Twitch audience.


