
Branded Gift Boxes
Influencer MarketingZorka.Agency's Plarium campaign paired branded merchandise and figurine boxes with an AR card and YouTube unboxing and game overview content, reporting 5M views.
About the campaign
Plarium's branded gift box campaign sought brand awareness for an RPG offering. Zorka.Agency describes the approach as branded merchandise and figurine boxes with an augmented reality card. The combination provided both physical items for an unboxing and a phone-based character experience. The short source states the awareness objective but does not explain an audience insight, name the promoted games or identify a specific audience segment.
A QR code opened a 3D character on a phone. The campaign paired that AR element with an unboxing and game overview format on YouTube, where integrations and unboxing are the listed content formats. The geography is described as Tier 1 without individual countries. The source does not identify participating creators, describe their briefs or explain how the gift boxes were distributed.
Zorka.Agency reports 5M views. It also lists 50 releases, which describes content output rather than an additional audience or acquisition outcome. The gift box, AR card and game overview explain how the campaign was structured, but the summary does not isolate the performance of any component. The view total is not accompanied by a content-level breakdown or measurement period. The evidence is an agency-authored campaign summary with a reported view total, without independent verification, AR interaction data, installs or measured brand awareness change.
Case in 60 seconds
The campaign sought brand awareness for an RPG client.
Not stated
Pair branded gift boxes with an AR card that opens a character on a phone.
YouTube integrations used an unboxing and game overview format, with branded merchandise, figurines and a QR-accessed AR character.
The agency reports 5M views.
Strategy Breakdown
The primary strategy-learning section — interpretation, not a press-release summary.
Creative & Execution System
Assets & channels
- Branded merchandise and figurine boxes
- AR cards and QR codes
- Phone-based 3D characters
- YouTube integrations and unboxing content
Partners
- Zorka.Agency
- Plarium
Participation mechanic
- Scanning a QR code opened a 3D character on a phone.
Creator role
- The source lists unboxing and integrations but does not identify participating creators or describe their briefs.
Results & Evidence
| Metric | Value | Result type |
|---|---|---|
| Video views | 5M | views |
Why Zorka.Agency's strategy worked
- 1
The execution connected a physical gift box with an AR character experience accessible on a phone.
- 2
Unboxing was paired with a game overview, linking the contents of the box to the promoted game.
- 3
The source reports views but does not isolate the contribution of the merchandise, AR card or content format.



