Dungeon Hunter VI creator campaign

Influencer Marketing

Audiencly activated a roster of ARPG-focused creators on YouTube and Instagram to push downloads and a lucky spin event, reporting 3M+ views and 1M+ likes.

1M+Likes
3M+Total views
3%Engagement rate

About the campaign

Dungeon Hunter VI, a free-to-play mobile action RPG, needed to reach both hardcore and casual players in a crowded mobile gaming market and turn attention into downloads and event sign-ups. Exprexion Creators's read was that the game's audience splits between dedicated hardcore gamers and casual players, so a creator roster spanning both segments could carry a single campaign to the whole potential player base.

Exprexion Creators activated 15 ARPG-focused gaming creators, each shaping content around their own gameplay style and audience, to promote the game's new features and a limited-time lucky spin event. Creators produced gameplay-led integrations across YouTube and Instagram, with the YouTube channels ranging from hundreds of thousands to over one million subscribers.

Giving genre-native creators freedom over format was the stated engagement lever, and pairing an awareness push with a concrete action, the lucky spin event, gave the content a specific behaviour to drive. Content ran on YouTube and Instagram. Exprexion Creators reports 3M+ views, 1M+ likes and a 3% engagement rate and says the awareness and event participation goals were met; download numbers and event sign-up counts are not disclosed, and no figure is independently verified.

Case in 60 seconds

Dungeon Hunter VI, a free-to-play mobile action RPG, needed to reach both hardcore and casual players and turn attention into downloads and event sign-ups in a crowded mobile gaming market.

The game's audience splits between dedicated hardcore gamers and casual players, so a creator roster spanning both segments could carry one campaign to the whole player base.

Activate 15 ARPG-focused gaming creators, each shaping content around their own gameplay style and audience, to promote the game's new features and a limited-time lucky spin event.

Creators produced integrations across YouTube and Instagram, with YouTube channels ranging from hundreds of thousands to over one million subscribers.

The agency reports 3M+ total views, 1M+ likes, and a 3% engagement rate, and says the awareness and event participation goals were met. Download numbers are not reported and no figure is independently verified.

Strategy Breakdown

Both dedicated hardcore gamers and casual players of mobile action RPGs, matching the game's free-to-play, Hero Collector positioning.
Not described in the source. The campaign is framed around market crowding rather than a cultural tension.
A crowded mobile gaming market where a new franchise entry has to win attention and convert it into downloads and event participation.
Dungeon Hunter VI positioned as the latest entry in a long-running hack and slash franchise, with new features and a limited-time lucky spin event as the hooks.
Based on the agency's account, genre-native creators given freedom over format produce content their audiences actively engage with rather than scroll past, which the agency links to the reported 3% engagement rate.

Creative & Execution System

Assets & channels

  • YouTube creator integrations from channels with hundreds of thousands to over one million subscribers
  • Instagram creator content

Partners

  • Audiencly (creator sourcing and activation)

Participation mechanic

  • Limited-time lucky spin event sign-ups
  • Game downloads

Creator role

  • ARPG-focused gaming creators producing sponsored gameplay content in their own format

Results & Evidence

MetricValue
Total Views3M+
Likes on Creator Content1M+
Engagement Rate3%

Why Exprexion Creators' strategy worked

  1. 1

    Matching the roster to a split audience: 15 ARPG-focused creators spanning hardcore to casual players let one campaign address the game's whole potential player base.

  2. 2

    Creative latitude as the engagement lever: each creator shaped the integration around their own gameplay style, which the agency credits for audiences interacting rather than scrolling past.

  3. 3

    Mid-sized rosters can deliver scale: channels from hundreds of thousands to over one million subscribers produced the reported 3M+ views without a single mega-influencer bet.

  4. 4

    Pairing an awareness push with a concrete action: the limited-time lucky spin event gave creator content a specific behaviour to drive beyond generic promotion.