
Case in 60 seconds
Dragon City was a maturing game, so Social Point needed YouTube influencer collaborations to win installs from a mixed gender audience over 18, primarily in the US and English speaking countries, at a scalable ROI.
The work turns on reaching casual players rather than gaming fans alone, because a maturing title needed high-value users in new verticals, so Media Bodies chose creators on audience data rather than gaming credentials.
Media Bodies treated YouTube influencer marketing as a user acquisition channel priced against conversion data, so creator choice, target CPMs and budget splits across micro, mid-sized and mega influencers followed expected CVR rather than reach.
Media Bodies vetted YouTube creators on audience demographics, content verticals, recent average views and prior sponsored performance, then directed over 20 unique integrations for Dragon City, later adding custom in-game characters based on KallmeKris and MrBeast.
Media Bodies reports around 25 millions views from the integrations, and says the custom character strategy lifted ROI by up to 273% and CVR by over 400%, which led Social Point to increase its YouTube influencer investment.
Strategy Breakdown
Creative & Execution System
Assets & channels
- YouTube
Partners
- Media Bodies
Creator role
- KallmeKris — creator
- MrBeast — creator
Results & Evidence
| Metric | Value |
|---|---|
| Views | around 25M views |
| CVR Increase | +273% |
| eCPM | $25 eCPM |
| Unique Integrations | over 20 unique integrations |
| Influencer Collaborations | 50+ influencer collaborations |
Why Media Bodies' strategy worked
- 1
Limited edition in-game characters based on creators give their fans a reason to download rather than only watch, which is the mechanism Media Bodies links to higher ROI and CVR for Dragon City.
- 2
Selecting creators on prior sponsored performance and audience demographics rather than on gaming category lets a maturing title reach casual players, because audience fit is checked before any fee is negotiated.
- 3
Setting target CPMs from expected conversion rates ties negotiations to installs rather than to creator size, so budget can move between micro, mid-sized and mega influencers on cost per outcome.



